below is a steadily growing list of (personally) important projects i've been involved with over the years. for works still online, links are included as much as possible...
please note: this is by no means a complete CV, but merely intended as quick reference. the list has been compiled chronologically and contains both commercial and private/experimental works. please do contact me, should you have any questions or want to commission me for a new project.
i'm always available for freelance work. thanks!
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2005 |
soundtoys.net rebuild
ongoing development |
type: art project
database redesign and development of a tag based CMS framework in PHP5. DB can be accessed via a public RESTful API to provide data in XML.
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a book designed to help
released: 04/2005 |
type: book feature
link: www.die-gestalten.de
charity book project with all proceeds going to care.org to help tsunami victims. full page feature of generative flower study done in processing.
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the [macronaut] hub
released: 03/2005 |
type: open source / art
link: /hub
modular engine for creating sound-reactive 3D visualizations using shockwave 3d. released under CC license. exhibited at: AMODA, MediaRuimte, Dorkbot Ghent, Cybersonica 2005
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FOAFgen.net
released: 01/2005 |
type: open source / research
link: foafgen.net
ongoing private research project/tool to batch generate RDF FOAF profiles from vCard/LDIF address collections and data mining/autodiscovery techniques using 3rd party webservices.
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2004 |
lateral.net
released: 11/2004 |
type: commercial
link: lateral.net
re-designed agency website using a dynamically resizing treemap as navigation metaphor. built using java and processing.org libraries.
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toxi @ mediaruimte
10/2004 |
type: talk / exhibition
link: mediaruimte.be
artist talk, live performance (with kangding ray) and solo exhibition at MediaRuimte (lab-au), Brussels
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Nokia
10/2004 |
type: commercial research
design consultation / prototype development...
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BMW1derland
released: 08/2004 |
type: online game
link: bmw1derland.co.uk
kaleidoscopic 3D audio-visual experience/driving game to support the launch of BMW 1 Series in europe. macromedia site of day award on 16/09/04
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toxi @ sonar
06/2004 |
type: talk / exhibition
link: sonar.es
Panel discussion about Processing, exhibition piece (base26) at CCCB, Barcelona
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toxi @ AMODA
05/2004 |
type: exhibition / performance
link: amoda.org
live performance of "the hub" as part of "digital showcase #27" at AMODA, austin, texas
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base26
released: 03/2004 |
type: open source / art / visualization
link: /p5/base26/
an interactive 4D visualization of all english four-letter words. built with Processing. exhibited at: Sonar 2004, Coded Cultures, MediaRuimte, Dorkbot
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Levi's EU relaunch '04
03/2004 |
type: commercial ( for lateral.net )
link: eu.levi.com
new version of XML driven flash site container, generic form layout engine, flash CMS template with XML based stylesheets. multiple award winning VMX video messaging application with auto-complete text editor in 5 languages
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2003 |
Processing
in ongoing development |
type: open source
link: processing.org
a new tool and entire approach to programming and developing interactive ideas conceived by ben fry and casey reas. part of the core development team working on several aspects of the graphics engine.
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Testportal
08/2003 |
type: art festival
link: test-portal.nl
3 day live show as part of open-digi crew at this festival in the docklands of amsterdam (nl).
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Levi's EU FlashMX site container
launched 05.03.03 |
type: commercial ( for lateral.net )
link: eu.levi.com
main site user interface, internal framework and XML backend integration, lead developer, ongoing project
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2002 |
Levi's US Superbowl games
was online 12/2002 - 01/2003 |
type: commercial ( for lateral.net )
link: n/a
programmed 4 flash mini games
technical guidance & coded parts for "stampede" shockwave3D game
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Levi's US main site |
type: commercial ( for lateral.net )
link: us.levi.com
design and code for: flash/xml multilevel top navigation, numbersguide and jeansfinder
shockwave3D screensaver
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ReAnimator3D lingo bones animation tool
released 11/2002 |
type: private (shareware)
link: /reanimator3d/index.htm
fully featured, GUI driven, proprietary director developer tool to build, export an integrate lingo based 3D bone animations
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Feature in E-Project vol.1 book
released 10/2002 |
type: private
link: published by HDI
4-page website feature and interview in imin pao's edited book.
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Macronaut
released 10/2002 |
type: private( for k10k.net )
link: /macronaut/index.htm
shockwave3D based VJ engine prototype/tech demo. produced for issue 125 @ k10k, also double page spread feature & interview in issue 35 of CreateOnline magazine
also featured in issue 47 of italian online magazine Fucine
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Sentinel Islands: TANK game
alpha released 07/2002 |
type: private
link: www.sentinelislands.co.uk
project website for a online multiplayer realtime strategy game in shockwave3D & still in ongoing development. playable demo available on website.
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Glennfiddich Havana Reserve 21 CD-ROM
released 06/2002 |
type: commercial (for phorensic )
link: n/a
programming part of semi-cinematic product presentation
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The Well
released 06/2002 |
type: private (for soundtoys.net )
link: /thewell/index.htm
soundreactive audiovisual shockwave3D installation/projection piece originally produced for Convergence/Cybersonica festival @ ICA, London
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Boddingtons Master games
released 05/2002 |
type: commercial (for lateral.net )
link: n/a
programmed 2 shockwave games: MasterPinnball and MasterDarts
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Rob Dougan CD-ROMs
released 05/2002 |
type: commercial (for phorensic )
link: www.robdougan.com
programming/production of director based cover CD-ROM for Dazed&Confused magazine, incl. soundtoy and listening part w/ 3D visuals, later published separately as screensaver
programming/user interface of special industry album sampler CD-ROM
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SKYY blue
released 04/2002 |
type: commercial (for lambesis )
link: /skyy/index.htm
exclusively commissioned shockwave3D/lingo generated animation piece for SKYY Blue drink website.
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2001 |
Levi's US Superlow Limbo game
was online 12/2001 |
type: commercial ( for lateral.net )
link: n/a
programming and co-design of isometric limbo-on-ice shockwave game, used for fundraising campaign
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Silvertab's Lostchange.com games
was online 2001 |
type: commercial ( for lateral.net )
link: n/a
programming and co-design of 3 shockwave games:
101 Stuntcar Racer (side scrolling car jumping),
Cannonball Chase (isometric car racing with AI opponent)
Hide&Seek (side scrolling stealth game, parts of code only)
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Director 8.5 Studio book
released 09/2001 |
type: commercial (for friends of ed )
link: n/a
involved in initial book planning phase and author of chapter 6 "The principles of 3D worlds"
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Microsoft Server campaign
was online 08/2001 |
type: commercial ( for zinc )
link: n/a
concept, design and programming of 4 flash banners for MicrosoftUK, incl. one w/ a textured realtime 3D cube in F4 and just under 13KB
was Campaign of the Week in Revolution magazine 08/01
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Liberation demo
released: 04/2001 |
type: private
link: /liberation/index.htm
realtime imaging lingo demo, showcasing various specialFX
1st prize @ setpixel.com annual demo competition
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2000 |
SpectraCol
launched 11/2000 |
type: private
link: /spectracol/index.htm
interactive colour theory visualisation tool, colour picker, eyecandy, all in a 24KB shockwave
Macromedia Site of the Day 31/01/2001
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Virgin Atlantic UpperClass Experience
was online 10/2000-2001 |
type: commercial ( for zinc )
link: n/a
art direction, concept, design and programming of 2 minute long movie and interactive flash 4 microsite, explaining the seemless experience of flying w/ VA
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Virgin Cola MusicLab
launched 08/2000 |
type: commercial ( for zinc )
link: www.virgincola.co.uk
design, programming and audio for flash 4 based soundtoy
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toxi.co.uk website / T3D engine
launched 08/2000 |
type: private
link: /toxic3d.htm
first iteration / appearance of this site and release of flash 4 based opensource 3D engine
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SonyMusic Notredame de Paris musical
launched 05/2000 |
type: commercial ( for zinc )
link: n/a
co-design and programming of initial flash website
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Microsoft Knowledge Management CD-ROM
released 02/2000 |
type: commercial ( for zinc )
link: n/a
design, programming (dhtml/javascript) of CD-ROM
concept, art direction and postproduction of intro movie
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1999 |
Zinc showreel
released 12/1999 |
type: commercial ( for zinc )
link: /video.htm
concept, design and postproduction (AfterEffects) of company showreel, done in 80 hours(!!)
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Virgin Atlantic screensavers
released 09/1999 |
type: commercial ( for zinc )
link: n/a
concept, design, programming of 2 flash screensavers
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Microsoft Explora CD-ROM
released 04/1999 |
type: commercial ( for zinc )
link: n/a
art direction, design, programming (dhtml/javascript) of CD-ROM
1st project w/ flash 3 used
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1998 |
V2 Music website
released 10/1998 |
type: commercial ( for omniscience )
link: n/a
art direction, design, programming (dhtml/javascript) of website templates
integration with apple webobjects
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1996-97 |
WestOnline
launched 1995 |
type: commercial ( for I-D Media )
link: n/a
concepts, editorial, design and programming (html/javascript/perl) of music related pages under west.de
realised online music recording workshop/tutorials with bi-weekly updates for 1 year
technical lead for live webcasts from West sponsored art events/parties
setup of online radio station using RealAudio 1.0
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E-CYAS / Cycosmos
launched 1997 |
type: commercial ( for I-D Media )
link: www.cycosmos.com
e-cyas logo design and full typeface
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ATARI ERA STARTS HERE...
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The Brundles
released: 11/1993 |
type: commercial game
link: screenshot
assembler programming and game design of commercial Lemmings clone for Atari XL/XE with support for RAM extensions and multiple game controllers.
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(c) karsten schmidt, info-at-toxi.co.uk |