Wednesday, April 28, 2004

processing at dorkbot ghent

i shall be giving a little show & tell about my work at their end-of-the-season night on may, 21st. other guests on the line-up so far are leafcutter john, Flowmotion, tom schouten. although most of my pieces worth showing were made in director, there'll be a fair share dedicated to processing, considering that's the main tool i've been using for the past year...

hope, some of you can come along! for more info watch this space.

Tuesday, April 13, 2004

new 3d primitives: cylinder() and cone()

just wrote up some functions to generate cylinders and their special case, cones. the code is pretty much based on the existing sphere() code and uses a similar syntax. more info in this thread

small demo and source is over here: /p5/cylinder/

sphere() and lights() bug

someone found out that my new sphere() code (introduced in rev0067) doesn't work properly when using lights(). another reference test case and an interim fix is available from this thread.

london meeting

no this blog isn't dead yet, am just been buried in work lately. plus to catch up with other peeps, there'll be another Processing related get-together tonight at Lateral, 7pm sharp(ish ;). please RSVP beforehand if you want to come along. no exceptions.